Agile

Agile techniques for software requirements: user stories, product backlog, design thinking, MVP minimum viable product, etc.

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From Value to Solutions in Agile

Agile uses mostly user stories to capture requirements. In his blog post, Jean-Jacques Dubray explains that there is a problem with user stories because they tend to focus on the solution and not on the problem definition.

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Describe User Interaction with Scenarios and Storyboards

A user story is a tool to describe the product functionality, but it is less useful suited to describe in detail the user interaction. Agile scenarios and storyboards are tools you need to describe the interaction steps. In his post, Roman Pichler what scenarios and storyboards are, how they can be used effectively in an […]

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Creating a User Story Map

A user story map is a technique created by Jeff Patton where you arranges you user stories into a useful model to help understand the functionality of the system. In this blog post, Steve Rogalsky explains how to create a user story map.

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User Stories That Are Too Big

In this blog post, Jeffrey Davidson discusses the fact that a common issue for Scrum teams is that their user stories are too big. He explains that many teams ask for larger stories because they don’t know how to slice the work into smaller pieces. Writing smaller user stories will make your team happier and […]

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Ordering the Product Backlog

In this article, Brent Reid discusses the fact that in Scrum, the product backlog should be ordered and not prioritized. His point is that priority has a meaning only within a certain context. Thus what is high priority one day could be low priority in the future. Thus, the product owner must deliver a totally […]

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The Three Agile Innovation Drivers

In this blog post, Roman Pichler presents the three innovation drivers in Agile product management: desirability, viability and feasibility. He introduces a simple model to explore where innovation occurs in products, based on the fact that “product innovation usually occurs in the following three areas: the user experience (UX) and the product features, the business […]

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